He can solve the maths. He cannot give his name.
Introduce a capable character with missing memories by showing what they can do before asking what they know about themselves.
Introduce a capable character with missing memories by showing what they can do before asking what they know about themselves.
Build an emotional fantasy partnership in which doing useful work together changes what each companion needs from the other.
Make an enemy's offer of peace credible through a specific concession, and show what accepting it would change.
Build a mystery around sincere witness statements whose ordinary wording leaves out something crucial.
Write a correction when the person who needs help also has the power to punish the person giving it.
A falsely accused character needs other people to change how they treat her, not just one ally to say they believe her.
Give a dependent character a credible way to resist someone who controls her home and daily life.
Show who a strict rule is really for through an exception everyone in the room can see.
A failed commission can suggest a new use for the work, provided the character has the skills and contacts to pursue it.
Make a trusted helper's decision difficult by giving them both the needed information and a personal reason to fear using it.
Build a public ceremony that looks impartial while failing to answer the question it claims to settle.
Make a later discovery change how readers understand an object they have already spent time looking at.
Give an inward change an observable shape: something the character watches should affect a small action they have been refusing.
Write comedy about a celebrated success that one witness insists was accidental, while giving the apparent mistakes specific causes and consequences.
Let a closely watched character gain room to act by encouraging the watcher to expect the wrong kind of disobedience.
Write an uncanny fantasy scene in which wonder and fear arise from different needs within the same relationship.
Let a character's attempt to join the family create a practical problem the family cannot ignore.
Make a fantastic opening feel immediate by letting an ordinary obligation continue on schedule.
Make an act of care solve a physical problem while threatening something the recipient wants to keep.
Make an impossible object convincing in a horror mystery by showing how careful observers check one another's accounts.
Dramatize grief and loneliness through repeated attempts at conversation, with a different obstacle each time and a small, credible change at the end.
Write absurd comedy in which familiar concerns about rank and respectability make an impossible event harder to deal with.
Let an apparently helpful story influence how a newcomer reads the next ordinary event.
Make a dangerous invitation persuasive by connecting it to the role the character already wishes to play.